Rendering Arnold, Maya
Capture 3D Scan Anything (IOS App), MashLab
Texturing Mari, Photoshop, R3DS WRAP, Substance Painter, xNormal
In my sixth semester of study, I created a digital portrait of a real person. To capture the face, I used an iPhone XR, which was then manually refined. The textures for the skin and eyes were captured using a self-developed and programmed light stage that utilized cross-polarization technique.
Clean Up | Sculpt
Texture | DIY Light Stage