Animation/Simulationen Cinema4D, Houdini
Compositing Nuke
Modeling Cinema4D
Rendering Arnold, Maya
Edit After Effects
Texturing Substance Painter, Quixel Megascans
This work focuses on developing a full CG Automotive-Spec-Spot using a procedural workflow with Alembic Caches. A virtual vehicle (Dynamic Rig) is created in Cinema4D, allowing easy application to any vehicle. Houdini is used for procedural visual effects like water droplets, splashes, and smoke. The final phase involves rendering Alembic Caches and VDB volume simulations with Arnold and compositing in Nuke using AOVs and Cryptomattes for the desired look.
MAKING OF
Concept
Car Rig
Water Droplets
Smoke
Water Puddle
Procedural Environment